MycoRelic Weapons: Categories, Rarities, and Equipment Rules
A fact-checked guide to MycoRelic weapons, including one- and two-handed categories, ranged ammo, staffs, shields, and parry daggers.
MycoRelic weapons are organized by weapon category, handedness, and rarity. The currently documented categories include one-handed clubs and swords, two-handed hammers, swords, and spears, plus staffs, ranged weapons, shields, and parry daggers. The available weapon reference lists each item’s name, description, and rarity, but it does not provide damage values, attack speed, ammunition statistics, or acquisition methods. The game version is not independently confirmed.
How weapon categories work
The labels 1h and 2h describe how a weapon uses the character’s equipment slots. One-handed weapons can be used with an offhand item. Two-handed weapons cannot make use of an offhand during combat, although an offhand item can still be equipped while a two-handed weapon is active. In that situation, the offhand is not used by the character.
Some categories follow fixed equipment rules:
- Staffs are always one-handed.
- Ranged weapons are always two-handed.
- Shields are always offhand items.
- Parry daggers are always offhand items.
- Staffs are listed separately from ranged weapons because their range is more limited and their role is distinct.
Weapon category does not necessarily determine damage type. For example, many swords deal slash damage, but the reference specifically notes that the Longnail deals pierce damage. The available material does not list Longnail in the item tables, so its other properties cannot be confirmed here.
One-handed weapons
The documented one-handed categories are clubs and swords.
| Category | Weapons | Rarity |
|---|---|---|
| 1h Clubs | Ancient Club; Mangrove Club | Junk; Junk |
| 1h Swords | Chitin Board Sword; Husk Piercer | Common; Common |
The Ancient Club is described as poorly balanced and ornately furnished, while the Mangrove Club is made from a gnarled root. Both are classified as Junk.
The Chitin Board Sword uses sharpened crab chitin attached to a carved mangrove frame. The Husk Piercer is a common blade designed for both cutting and thrusting. Its profile is described as effective against the dangerous beetles of the Suja territory. Both one-handed sword entries are Common rarity, making them distinct from the Junk-rarity clubs in the documented list.
Because one-handed weapons can be paired with an offhand, these categories are the relevant choices when the character is intended to use a shield or parry dagger. The source does not specify whether every one-handed weapon supports every offhand combination, so compatibility beyond the general handedness rule is not confirmed.
Two-handed weapons
MycoRelic’s documented two-handed categories are hammers, swords, spears, and ranged weapons.
| Category | Weapons | Rarity |
|---|---|---|
| 2h Hammers | Aaks Maul; Duskpick | Rare; Common |
| 2h Swords | Big Cutter; Coorha Longsword | Uncommon; Uncommon |
| 2h Spears | Broken Pipe; Fork Spear | Junk; Junk |
| Ranged | Kural Atlatl; Mangrove Bow | Rare; Common |
The Aaks Maul is a Rare weapon associated with a quote about disease and death. The Common Duskpick is a mining implement marked by dust from calcified moldmetal.
The Big Cutter is a finely balanced two-handed cutting sword of unknown origin. The Coorha Longsword comes from the distant island country of Coorha. Although it can perform thrusting attacks, its description says it appears better suited to cutting. Both are Uncommon.
The Broken Pipe is a broken, pointed piece of pipe, while the Fork Spear is a forked spear used by mangrove slug-hunters. Both are Junk rarity.
Staffs and ranged weapons
Staffs are separate from ranged weapons. The documented staffs are the Rare Aaks Staff and the Common Broken Sickle-Root Stave. The latter is half of a mycomancer’s sickle stave and retains an echo of power. Despite being associated with ranged or special attacks in some possible builds, staffs are not grouped with ranged weapons in the reference and are always one-handed.
The ranged category contains the Rare Kural Atlatl and the Common Mangrove Bow. Ranged weapons, unlike staffs, always require ammunition. Their effective statistics combine the weapon’s own stats with the stats of its ammunition. The supplied material points to a separate ammunition list, but that list is not included here, so specific ammunition types and their effects remain unknown.
Offhand weapons
Shields and parry daggers are both offhand categories.
| Category | Weapons | Rarity |
|---|---|---|
| Shields | Ancient Cypher; Makeshift Grate Shield | Rare; Junk |
| Parry Daggers | Ancient Parry Dagger; Infused Parry Dagger | Common; Rare |
The Ancient Cypher is a Rare shield crafted by a cursed civilization and made from an unassuming silent slate. The Makeshift Grate Shield is Junk rarity; its weight and size make it difficult to wield, and its openings provide limited protection against piercing attacks.
The Ancient Parry Dagger is a Common defensive tool forged from encoded moldmetal. It can damage opponents when their attacks are successfully deflected. The Infused Parry Dagger is Rare and is described as enhanced and blessed by a long-dead priest. The source does not provide parry timing, damage values, or other defensive statistics.
Quick reference
For a one-handed setup, choose from the clubs, one-handed swords, or staffs, then consider an offhand shield or parry dagger. For a two-handed setup, choose a hammer, sword, spear, or ranged weapon; an offhand may remain equipped, but it will not be used while the two-handed weapon is active. Ranged weapons also require ammunition, and the combined weapon-and-ammo stats determine their effective performance.
All item names, descriptions, and rarities in this article come from the MycoRelic Wiki weapons reference.
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