Mycorelic Fall Damage: Online Falling-Damage Bug
Community reports describe missing fall damage in online Conan Exiles sessions, while single-player tests continued to apply damage.
What is known about Mycorelic fall damage?
The available report does not document a confirmed mechanic, character ability, or item called “Mycorelic.” It does, however, describe an online fall-damage issue in Conan Exiles: players could fall from considerable heights without taking damage. The report was published on June 18, 2020, and community testing suggested that the problem affected multiplayer sessions while single-player games continued to apply falling damage. The exact cause and a permanent fix are not established by the available evidence.
The issue was reported in both official and private multiplayer environments. Several players also stated that it occurred without mods, so the problem could not be attributed solely to the large mod list used in the original report.
Reported online behavior
The original report described a straightforward result: a player could jump from a high location and land without losing health. The example used a Boundary spillway, although the report also stated that similar results could occur when jumping from other high places.
Community replies expanded the reported scope:
- A private online server showed no falling damage.
- An official multiplayer server was also reported to have no falling damage.
- Two private modded servers produced the same result.
- A multiplayer server tested without mods and with a new
game.dbstill showed no falling damage. - Single-player testing with no mods continued to produce falling damage.
- Single-player testing with mods also continued to produce falling damage.
These reports indicate that the behavior was associated with multiplayer sessions rather than being a universal change to fall damage. They do not establish whether every online server was affected, how long the issue lasted, or whether all heights and landing situations produced the same result.
How the issue was reproduced
The community report gave the following basic reproduction pattern:
- Enter an online game.
- Travel to a high location, such as the Boundary spillway.
- Jump or fall from the elevated area.
- Observe whether the character takes damage after landing.
The reported outcome was that no fall damage was applied. Because the source does not provide measured heights, health values, character attributes, armor details, or a controlled comparison between multiple falls, this should be treated as a reported bug pattern rather than a precise damage test.
For a useful comparison, repeat the same type of fall in a single-player session. The available testing reported normal falling damage in single-player both with and without mods. That comparison can help identify whether the behavior is limited to the server session rather than caused by a character configuration.
Mods and server configuration
Mods were present on the original private server, but the evidence does not identify any one mod as responsible. The report listed many installed modifications, including quality-of-life, building, appearance, combat, and progression-related packages. However, other players reported missing fall damage on servers with no mods, including an official server.
This makes removing a single mod an unconfirmed solution. A mod-free multiplayer test is more informative than assuming that the listed packages caused the behavior. The community also reported the issue on a server using a new game database, so resetting the database was not shown to restore fall damage.
What remains unknown
The available source does not confirm:
- A mechanic, item, character, or ability named Mycorelic.
- The game version in which the issue occurred.
- The platforms affected.
- The server setting responsible for the behavior.
- Whether latency, server simulation, or another multiplayer condition caused the missing damage.
- Whether the issue was later fixed.
- Whether the behavior can be intentionally reproduced on current servers.
Accordingly, players should not treat falling from high locations as a dependable survival method. The evidence supports a historical community report of missing fall damage in online sessions, not a confirmed feature or exploit that is guaranteed to work.
Source
- No longer taking Falling Damage – PC Discussion — community bug report and multiplayer testing published June 18, 2020.
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